Dooz
Dooz or Tic-Tac-Tao is a simple pen-and-paper game.
I created this implementation using Kotlin and Jetpack Compose for Android devices.
Features
Technical
Jetpack Compose
Material3 and Dynamic Color
Game
Variable game board grid size from three-by-three to nine-by-nine (Larger than nine-by-nine is simply ridiculous and unplayable in mobile phones)
Variable game ai difficulty (easy, medium, hard)
Variations
Simple Game
The Simple game is the most simple variation of Tic-tac-tao with a three-by-three grid with two players. The player who succeeds in placing three of their marks in horizontal, vertical, or diagonal is the winner.
Simple Game AI
Currently, in hard mode, AI uses a strategy rather than an AI search algorithm like MinMax. This strategy consists of these steps: Win, Block, Fork, Block Fork, Center Play, Corner Play, and Side Play.
Strategy's source: Flexible Strategy Use in Young Children's Tic-Tac-Toe by Kevin Crowley, Robert S. Siegler
In Easy difficulty, AI plays a random empty cell in the grid. In Medium difficulty, AI chooses between Easy difficulty and Hard difficulty for each move based on a 50/50 chance.
Features
Technical
Jetpack Compose
Material3 and Dynamic Color
Game
Variable game board grid size from three-by-three to nine-by-nine (Larger than nine-by-nine is simply ridiculous and unplayable in mobile phones)
Variable game ai difficulty (easy, medium, hard)
Variations
Simple Game
The Simple game is the most simple variation of Tic-tac-tao with a three-by-three grid with two players. The player who succeeds in placing three of their marks in horizontal, vertical, or diagonal is the winner.
Simple Game AI
Currently, in hard mode, AI uses a strategy rather than an AI search algorithm like MinMax. This strategy consists of these steps: Win, Block, Fork, Block Fork, Center Play, Corner Play, and Side Play.
Strategy's source: Flexible Strategy Use in Young Children's Tic-Tac-Toe by Kevin Crowley, Robert S. Siegler
In Easy difficulty, AI plays a random empty cell in the grid. In Medium difficulty, AI chooses between Easy difficulty and Hard difficulty for each move based on a 50/50 chance.
- Author: Yamin Siahmargooei
- License: GNU General Public License v3.0 only
- Issue Tracker
- Source Code
- Changelog
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Versions
Although APK downloads are available below to give you the choice, you should be aware that by installing that way you will not receive update notifications and it's a less secure way to download. We recommend that you install the F-Droid client and use that.
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This version requires Android 5.0 or newer.
It is built and signed by F-Droid, and guaranteed to correspond to this source tarball.
Download APK 1.4 MiB PGP Signature | Build Log